Tuesday 4 December 2018

Games Testing

This week the readings where about testing. The first article I read was Level: 11 testing, the article went on to talk about the general concept of play testing. and how there are many different kinds that need to be differentiated, its important to be able to playtest your own creations and be able to set it up so others can playlets it too. This gives us valuable information about our games and if it works. Getting feedback from game-players e.g. target audience is way more important then game designers.
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The next article I read was "Giving Criticism the good the bad and the ugly". This article talked about how criticism is good when done right. It talks about the good way of giving criticism which is constructive. Constructive criticism gives a good mix of good and bad, well not really bad just what could use work.

The article gave good tips for giving criticism and how to make it useful for the person you are giving  important information to. I liked how the article also gave some examples of good uses of criticism and of bad I found this really helpful and it will come in handy when I'm giving criticism in the future  and when I'm taking criticism as well it'll give me a better understanding
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