During the group meeting on Thursday, an idea was brought up to make more levels out of level two and instead of having 3 questions for one scene e.g. How many able tractors are there and how many red tractors are there. Each question will have their own scene and maybe another scene will be added where the player will then have to count how many tractors they added up all together, The player has then completed each stage of this level.
We also decided the the levels won't have to be played in numerical order the player can choose what level they would like to play and when choosing the levels they will choose based in the icon for that level so for example for level 2 they will choose the tractor icon and then start playing the game.
This week we also picked which font we wanted to use for the logo for the game, from the ones I had collected last week we decided to choose this one as it was the one that stood out most and went with the theme of the game perfectly
This week all and all has been extremely productive as group we worked really well together and where able to produce the start of our game. I am very happy with how things are going and I think we are on track to making the game we aspired to make when we first started this project.
Hello Emma Louise Byrne, it's Robyn Jamie Mulhall here, how are you? Really loving the blog posts lately so much writing in each one God damn. It's really great that you are so passionate about farm animals that's really going to help with our game! You did some really good work so far good job. I think your level design is really cute I'd play that myself just because I can see all the colours for once, it's a good feeling. Great amount of detail involved there so clap clap! Solid use of the colour palette too...I think? You're doing great, see ya tomorrow:))
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