Tuesday 16 October 2018

Games MDA

The article MDA: A Formal Approach to Game Design and Game Research by Robin Hunicke, Marc LeBlanc and Robert Zubec. Is about the Mechanics, Dynamics and Aesthetics framework. In the article the it goes on to explain everything about MDA and how each part plays a significant role in understanding games. MDA is helping us to better the experience of gaming as a whole and will then impact people to better their designs and research thats involved in every single game.
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The Vimeo video also went through MDA in more fleshed out detail which was good because it was nice to thoroughly go through everything step by step and helped me to understand what MDA was and most importantly what it actually stood for. MDA is a huge part of games it is basically games itself without MDA there wouldn't be games to begin with.
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Designing to promote intentional play the powerpoint was helpful to read because everything was nicely laid out. The powerpoint is about intentionality its the ability of the players to ache their own meaningful goals through understanding the game dynamics and make plans to achieve them using the information provided. The powerpoint got on to give examples of intentional gameplay throughout and gives examples of the tools needed.



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